Short Answer
The **updateScore** function uses local variables, making it unusable outside its scope. To improve its versatility, it should utilize global variables, as library functions should operate independently across different programs. Without modifications, external programs must define **player1** and **player2** globally to use this function, complicating integration.
Step 1: Understanding Function Scope
The updateScore function is designed to adjust the scores of player1 and player2. It is essential to recognize that these variables are only defined within the function, meaning they have a local scope. This local scope limits their accessibility, making it impossible to use them outside the function without further modifications.
Step 2: Importance of Global Variables
In programming, variables that are defined outside of any function are known as global variables. These variables can be accessed throughout the entire program. For the updateScore function to work correctly in different contexts, it should refer to global variables so that they can be used universally without causing any scope-related issues.
Step 3: Identifying Library Suitability
Because the updateScore function relies on local variables, it is not a suitable candidate for inclusion in a library. A library function should ideally use global variables or parameters so that it can operate independently in various programs. If any external program intends to use this function, it must also define player1 and player2 globally, complicating its usability.